Marcus Tanner
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Creative, design and art direction across the mixed reality spectrum, desktop and video games.
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Over 20 years creating beautifully crafted digital experiences built on solid design foundations
Directing multi discipline teams throughout the design and production cycle, across concept, prototype, interaction, gameplay, graphic and branding.
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This site is work in process!
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What I Do
TIME IS PRECIOUS, WASTE IT WISELY
About
From Mancunia to Seattle and back to London.
Fresh from working on Microsoft's Paint 3D and incubating the Hololens mixed reality experiences, via AAA video games and freelance branding with the odd bit of signwriting and backdrop painting thrown in.
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A true believer in 'better by design' advocating art as the best communication method for design and solid design as the foundation of art.
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Highlights include art directing the WipEout franchise, painting backdrops for Factory Records and the amazing opportunity to work with NASA's Jet Propulsion Labs using Hololens to control the Mars Rover from your desk!
Contact
Got any questions, drop me a mail