Marcus Tanner
Creative, design and art direction across the mixed reality spectrum, desktop and video games at Sony, Microsoft and Meta.
​
25+ years creating beautifully crafted digital experiences built on solid design foundations.
Directing multi-discipline teams throughout the design and production cycle, across concept, prototype, interaction, gameplay, graphic and branding.
​

What I Do
TIME IS PRECIOUS, WASTE IT WISELY
About
I've spent over 25 years in art direction and design, working across video games, AR, VR, and MR at Sony, Microsoft, and Meta.
​
A true believer in 'better by design' advocating art as the best communication method for design and solid design as the foundation of art.
​
Highlights include art directing the WipEout franchise, painting backdrops for Factory Records, art directing Meta's VR productivity app Workrooms and the amazing opportunity to work with NASA's Jet Propulsion Labs designing a Hololens app enabling scientists to control the Mars Rover from their desk

Contact
Got any questions, drop me a mail