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Project
Video Games
I have over 25 years of experience in art direction, environment design, and creative leadership forged in the video game industry, working on titles for Sony and other studios.
I play a key role in shaping a cohesive visual identity for all aspects within the game: from environments, tracks, vehicles, characters, and UI, guiding projects from ideation and concept through to production. My expertise spans world-building, UI/UX, prototyping, and visual storytelling, collaborating with all disciplines ensuring immersive, high-quality experiences that enhance gameplay and player engagement.
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Company /
Sony
Warthog
Gizmondo
GSI
Virtek
Role /
Art and Design Direction
Year /
1995 - 2012
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